Solsthiem Locations

==Places of Interest on Solsthiem Edit ==
 * Fort Frostmouth - Was abandoned by the Imperials once money ran out at Raven Rock, but the new Morrowind Government is now using it as the main area of training for their army, as well as supporting a small settlement. Controlled by house Redoran.
 * Raven Rock - The colony slowly began to wither and die after the Oblivion Crisis, but the city was assimilated into the Nation of Morrowind after the Red Year. It now serves as a capitol city, with each [existing] Great House having a holding there.
 * Thormoor’s Watch - A small, bustling town exists on Thormoor’s watch, a Cape on the western coast of the island. The town not only serves as an ebony mining town, but a naval outpost. Controlled by house Redoran.
 * Brodir - This large town is situated just North of Raven Rock. It is name is derived from Brodir’s Grove, which close to the town. The architecture of the town resembles that of Ald’Rhun and Mar Ghan, with hollowed bug-shells serving as homes and shops. The locals have recently cleared much of the nearby Hirstaang Forest and converted it into farmland. Controlled by House Hlaalu.
 * Ald Hler - This town in North East of Fort Frostmouth, across the Jggnir River. After house Indoril’s disbandment, the surviving members set up this settlement. The inhabitants are mainly hunters, soldiers, and craftsmen. There is a decent sized garrison in the town, though they are reluctant to help King Helseth after his defilation of their house.
 * Skaal Village - The village has grown since the events in Bloodmoon, but not by much. The locals are still xenophobic and violent to outsiders, and even attempted to drive the Dark Elves out of their homeland, with little success. Skaal’s casualties were heavy, and now they sit atop their mountain in bitter defeat, attacking anyone who comes near. It is unknown if the King of Morrowind wants them exterminated or not.
 * Thirsk- The Thirsk mead hall, unlike the Skaal, welcomed the Dumner with almost open arms, allowing a trade agreement to be signed, supplying the nation of Morrowind with Nordic weapons and animal furs. The local Nords also allowed the Dumner to build a small outpost next to the hall.
 * Castle Karstaag- The castle was taken over by the remaining Telvanni, who use it as their main base of operations. A small town has flourished inside and outside its walls, creating a small outpost in the northern reaches of Solsthiem. Unfortunately, due to the savage raiders of Skaal, no one has been able to access the bridge to the castle, and few dare to take the bandit infested back ground around the Moresing Mountains.

Solsthiem's Geographical Regions

 * Hirstaang Forest
 * The Moesring Mountains
 * The Isinfier Plains
 * Felsaad Coast